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Armory 16 guns · 7 blades

Every gun. Real numbers.

Choose your loadout. Attachments clip on and come off. They change how a gun handles, never how hard it hits.

Every gun shown without attachments. Jump to attachment pictures ↓

  • Equip your gun your way. Sights, silencers and switches clip on and come off.
  • Scope model from the gameAttachments change handling only. Damage stays the same.
  • Press I, open the backpack, click Attachments on the gun.

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    Blades and bats

    Close up. Damage per hit.

      Numbers come from the current test build. They will change as we balance.

      Build your loadout.

      Five attachments. Choose handling and visibility without changing the bullet’s damage.

      Red-dot sight — separate attachment model

      optic

      Red-dot sight

      A red dot helps you aim at 1.25× magnification; bullet damage stays the same.

      Scope (4x) — separate attachment model

      optic

      Scope (4x)

      Magnifies your aim to 4×; bullet damage stays the same.

      Auto switch (9mm) — separate attachment model

      switch

      Auto switch (9mm)

      Lets the 9mm sidearm fire full auto, with more spread and recoil.

      Silencer — separate attachment model

      muzzle

      Silencer

      Cuts firing noise and recoil, with a small increase in sway.

      Printed over-grip — separate game model

      Grip

      Printed over-grip

      Steadies the gun by reducing recoil, spread and sway; bullet damage stays the same.

      Game models shown separately, not gameplay. The printed over-grip is an attachment, made from flexible TPU. It cannot be removed yet; the other four return to the backpack.